First, a recap: this is my Lanayru Desert stage, from Zelda: Skyward Sword, for Brawl/Project M. More pictures and stuff are at the old post for the first version. The download below includes a new version of the stage. Changes[…]↓ Read the rest of this entry…
Archive for Brawl mods
Smash Bros. glossary defines Metroid as “a game series in which there’s lava and fire and acid that burns you and more lava and magma and molten rocks.” But did you know there are locales in the games that are[…]↓ Read the rest of this entry…
You might remember that I made an Osohe Castle stage years ago, and I kinda hope you don’t! It was made out of models already present in Brawl, reskinned to look like other things. And that’s actually kind of creative,[…]↓ Read the rest of this entry…
To get the band-aid off quickly, not much. There are two more I want to do and have some work done on–a new version of Osohe Castle from Mother 3, and Tallon Canyon from Metroid Prime. But, Project M 3.6[…]↓ Read the rest of this entry…
Ness’s seventh sanctuary in EarthBound, now as a stage. The three higher platforms are close to the same size as on Project M’s Battlefield, a tiny bit bigger and further spread-apart. The basic shape is something I made in Smash[…]↓ Read the rest of this entry…
I’m working on a stage it’s the file select screen from EarthBound not really. Each light in the background is one pixel in a tiny texture (which they currently share, but won’t in the final version). So I can do[…]↓ Read the rest of this entry…
Goldenrod and the stations look much better. First impressions are important. Hur. More tall grass and trees. More Pokémon cameos than before! They’re all 2-dimensional, though. I did originally intend to do 3D ones, but this way allows for more[…]↓ Read the rest of this entry…
It’d be inconspicuous otherwise. A few days ago I made a handy page linking to my Brawl/Project M stages. Or, well, six of them. There are others but I don’t want to show those because they suck. It’s in the[…]↓ Read the rest of this entry…
The Skyward Sword locale, now as a stage for Brawl or Project M. Videos and download below Stage select stuff: Download here if you want the BrawlVault download count to go up, doesn’t matter to me Here’s a direct link[…]↓ Read the rest of this entry…
I’ve got an idea for moving platforms. So that’ll take a bit, and I have a little more model work to do and some animating. But it totally works and it’s totally badass.
These are pictures of the test room I made for the timeshift stone bubbles. Excuse the placeholder models and textures, I just dismantled some of Bowser’s Castle for this. The bubble hides the blue brick and orange platform, revealing the[…]↓ Read the rest of this entry…
Yeh boi Download HD screenshots
I got the unrestricted camera code to work in Dolphin. Whole lotta HD Magnet Train pics comin atcha Goldenrod Station Whitney’s whirly sign. This side has her and her pokes… …This side is the Plain Badge. The lights blink. Radio[…]↓ Read the rest of this entry…
Just pictures. Choo choo Who would do this. New Bark Mt. Silver Viridian Gym Leader Rematch Land The lights on this sign and the one in Goldenrod blink. Whitney’s spins, though, Sabrina’s does no such thing. Buy Burn Heal today
Now Saffron and the ground and mountains and stuff have textures, some forests, nicer sky (the tail end of a sunset kicks off the fight!), and most obviously, Magnezone platforms. I modeled them and when they rotate, their magnets blink[…]↓ Read the rest of this entry…
Working on a new stage set on top of the magnet train from GSGHGSS It’ll be better than this when it’s done. Really. Much to add and change and do.
It’s here I’m getting lots of PMs asking if I’m really me. I am.
Or at least, done enough for now. Changes since the last post: changed the water texture again, added a reflection of the sky to the water, characters now have shadows, the sky moves, I fixed an anomaly in an animation[…]↓ Read the rest of this entry…
Probably gonna end up as a flat walk-off-and-die stage but there’ll be platforms, too
Some more Brawl textures
Mostly just recolors this time. I’ve grown tired of my texture set being a helter-skelter mess of stuff that actually has nothing to do with the character, or even Nintendo at all… funny how much your preferences about something can[…]↓ Read the rest of this entry…
If you missed it, I’m talking about this Brawl stage, based on both generic and specific Mario themes It replaces Battlefield by default, like all my others do, but includes a custom module for sticking it in over Mushroomy Kingdom[…]↓ Read the rest of this entry…
The ice version is done! I’ll put up some downloads later. Need to make more custom songs.
Boing boing boing boing
whoops. The textures all came out pretty nicely, aside from that I haven’t done the backdrop (2D clouds, tees, hills, bushes, ground) yet. I might change the sky, but most of everything else is looking final in that regard. Except,[…]↓ Read the rest of this entry…
All done. I’ll put up a download when I’m also done with the snow version