Route 11 (Done)
Or at least, done enough for now. Changes since the last post: changed the water texture again, added a reflection of the sky to the water, characters now have shadows, the sky moves, I fixed an anomaly in an animation or two, I pushed the top of the cliff in the background back a bit so characters who die by flying off the top of the screen don’t fall through it… and even after the screenshots that follow I touched up on the textures here and there.
Normally I’d include 12 songs in the download, but I only ever do that with official music. And the DS’s sound quality is butt. So not only do I expect everyone to get fan remixes from YouTube instead, I recommend it. It’s what I did for me, anyway.
But, like usual, there’s the relevant stuff for the stage select screen in there. And a module each for using the stage over Melee’s Pokémon Stadium (st_dxpstadium.rel) and Pokémon Stadium 2 (st_stadium.rel). As always, it’s a Battlefield-based stage.
Truly an amazing stage. Your platforms are the best thing I’ve seen in a while. Been a big fan of yours since your Flint over Ike hack way back when.
I’m so amazed by this stage that it’s a permanent level for my upcoming Brawl hack. I think I read somewhere in this post that you weren’t too proud of your animations for scraggy and panpour. If I’m not mistaken, I can kindly animate some stuff and send it to you for verification. It’s simple, If you don’t like them, don’t keep em’, but I’m positive you won’t be diappointed. Again it’s up to you and great stage by the way. Brawlvault: KGN Nappdagg and my email is provided. Cheers ;D
Thanks for the offer, but if I’m proud of anything it’s doing the whole thing more or less on my own.