SMAAAASH!!

A still living art dump, and old game comic.
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Route 11 (5)

by Skeleton on 12/12/2012 at 2:25 am
Posted In: 3ds Max, Art, Nintendo, Pokémon

Took my own advice. Here are some HD screenshots from Dolphin!

Now with power lines. I think they look good but I’m not an expert of telephone pole anatomy

Village Bridge, real imaginative name there, Unova

Dayumn at this resolution you can see the crinkly dead scales on that Scrafty from here! (you’re clicking these for full size right?)

Buttjelly!

Fixed Camera. I didn’t have any codes active in Dolphin so this was the best way to get a stage-wide shot.

Red, shouldn’t you be at the World Tournament? And… 20?

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Route 11 (4)

by Skeleton on 12/12/2012 at 12:41 am
Posted In: 3ds Max, Animation, Art, Pokémon

Added a Panpour and a Scrafty to the background of the stage. I didn’t model them, they’re from poképark 2. But I did bump up the texture detail and I made their animations from scratch. I won’t deny I’m proud of them but I also won’t deny that everything I animate on my own for these stages reminds me of the older animatronics at Disneyland.

I ran out of Internet for the month so I had to use textures from pictures I already had on my computer, but it worked out okay. Or I could’ve used my phone, as I am doing now. Oh.
Two more days…

After a while of standing around, the Panpour calls out to the Scrafty…

…catching his attention, and waves. Then it loops. That’s it. And they’re far enough away that you can’t really see it clearly, let alone the texture detail. Fuckin’ 480p. Please play on my stages in Dolphin in HD!

 Comment 

Route 11 (3)

by Skeleton on 12/09/2012 at 2:53 pm
Posted In: 3ds Max, Animation, Art, Nintendo, Pokémon, Smash Bros.

Yeah solosis YEAAAAAAAAHHHHHH

2 Comments

#167 – Kiss the Cook

by Skeleton on 12/09/2012 at 12:00 am
Posted In: Comics, Kid Icarus, Kirby, Mario, Metroid, Nintendo, Zelda


Peach


Red onion


Kirby cucumber


Sonic burger

1 Comment

Route 11 (2)

by Skeleton on 12/08/2012 at 5:39 pm
Posted In: 3ds Max, Art, Nintendo, Pokémon, Smash Bros.

I’ve scaled it down some and adjusted things like the width of the road and sizes of the trees accordingly in an attempt to make it better as a stage with pits, but it’s still big.

Like, really big. Wider than Temple. I kinda like it this way but will probably have an alternate version with the death lines on the ground and no pits.

Addendum: SOLOSIS

SOLOSIS, BEEYOTCH

1 Comment
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