Lumine Hall teasers
I’m working on a stage it’s the file select screen from EarthBound
not really.
Each light in the background is one pixel in a tiny texture (which they currently share, but won’t in the final version). So I can do some crazy stuff like this if I really want to
And since the texture for each wall will be so small, I could easily make long animations of whatever I want without wasting much space in the stage file.
I don’t know for sure that the game will handle the effect well as far as rendering it without framerate problems will go, but I’ll hope for the best and do what I have to to make it work.
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