Codes in RSBE1.gct -File replacement (this is for loading textures) -Unrestricted pause and replay camera. Also affects the camera in trophy diorama mode. -Stage builder objects can overlap and there's no limit on how many you can have. -You can start a match with only one player or only one team. -No tripping. You can still slip on a banana peel (item or Diddy Kong's) and you can still be tripped by certain moves (Ness's down-A, Pikachu's standard headbutt), but you won't ever trip when starting a run or when Tingle uses his banana magic. -Rearranges character selection... -Zelda and Sheik have their own icons. Doesn't affect the game--you can transform normally. But two players can share the same coloration if they choose. -Samus and Zero suit Samus have their own. same as before: normal switching in-game. -Red (Pokémon Trainer) can be selected normally, but you can also play as any one of his Pokémon without him or the other two. When you're playing as a lone Squirtle, Ivysaur or Charizard, the down-special command does nothing, and breaking a Smash Ball also does nothing. But hey, if you want to play as just one of them, you can. -Under no circumstances will Squirtle, Ivysaur or Charizard get tired (the stamina mechanic has been removed). -The random character selector will choose anyone on the selection screen. This includes Sheik, Zero Suit Samus, red in control of his trio of Pokémon or an independent one.